EditKill bad guys by jumping on their heads
Basic Idea: Define 'Disappear' motion on collision. Use the direction filtering of the collision event to make sure they only die when you jump on the bad guy's top side.
Sample Game:
http://www.popfly.com/users/team/HowDoI-KillBadGuysByJumpingDetails:
Actor->Behaviors->Disappear
 Choose the disappear behavior (Click the image to view full size) |
Actor->Behaviors->Disappear->Event->Collision
 Trigger the behavior on the Collision Event (Click the image to view full size) |
Notes:
- You can also add an effect (like an explosion) and a sound to the behavior to make it more exciting!