EditMake an actor change directions on collision
Basic Idea: Define a collision event that uses 'Rotate' motion that is relative to 'Self'.
Sample Game:
http://www.popfly.com/users/team/HowDoI-DirectionChangeDetails:
Actor->Behaviors->Motion
 Rotate relative to self (Click the image to view full size) |
Notes:
- If the actor has a 'Forever' motion relative to self, then the actor will continue moving after rotation.